Production
- Advances in technology
- No reliance on record company
- Music expertise not needed
- Loop based software, evident in manufactured pop artists.
- Cost no longer an issue, prosumer software.
Distribution
- Internet is primary median, use of Web 2.0
- Distribution can be free and also largely illegal
- Illegal filesharing sites such as 'Limewire'
- Making physical formats obsolete
- Difficult to track and monitor.
- Industry forced to think of new ways of marketting
in keeping with interactive nature of distribution.
Consumption
- Follows trend of using new media technologies, eg. YouTube
- Linked to image through visual media
- Saturated and diluted experience of accessing music
- Has music been devalued?
Brief Industry Time Line
1980- Compact Discs first introduced
1988- CD's suppass vinyl in sales
1997- MP3 firsts introduced
1999- Naptser launches first peer-to-peer software, massive legal battles
2000- Broadband first launches in U.K
2001- Apple iPod first launches
2005- Cheap and accessable music. 3.5M units sold by apple a month
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